57204d9f34
Reviewed-by: dholmes, rbackman, coleenp
365 lines
12 KiB
C++
365 lines
12 KiB
C++
/*
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* Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#ifndef SHARE_VM_MEMORY_GCLOCKER_HPP
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#define SHARE_VM_MEMORY_GCLOCKER_HPP
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#include "gc_interface/collectedHeap.hpp"
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#include "memory/genCollectedHeap.hpp"
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#include "memory/universe.hpp"
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#include "oops/oop.hpp"
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#include "runtime/thread.inline.hpp"
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#ifdef TARGET_OS_FAMILY_linux
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# include "os_linux.inline.hpp"
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#endif
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#ifdef TARGET_OS_FAMILY_solaris
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# include "os_solaris.inline.hpp"
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#endif
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#ifdef TARGET_OS_FAMILY_windows
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# include "os_windows.inline.hpp"
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#endif
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#ifdef TARGET_OS_FAMILY_bsd
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# include "os_bsd.inline.hpp"
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#endif
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// The direct lock/unlock calls do not force a collection if an unlock
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// decrements the count to zero. Avoid calling these if at all possible.
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class GC_locker: public AllStatic {
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private:
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// The _jni_lock_count keeps track of the number of threads that are
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// currently in a critical region. It's only kept up to date when
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// _needs_gc is true. The current value is computed during
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// safepointing and decremented during the slow path of GC_locker
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// unlocking.
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static volatile jint _jni_lock_count; // number of jni active instances.
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static volatile jint _lock_count; // number of other active instances
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static volatile bool _needs_gc; // heap is filling, we need a GC
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// note: bool is typedef'd as jint
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static volatile bool _doing_gc; // unlock_critical() is doing a GC
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#ifdef ASSERT
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// This lock count is updated for all operations and is used to
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// validate the jni_lock_count that is computed during safepoints.
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static volatile jint _debug_jni_lock_count;
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#endif
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// Accessors
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static bool is_jni_active() {
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assert(_needs_gc, "only valid when _needs_gc is set");
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return _jni_lock_count > 0;
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}
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// At a safepoint, visit all threads and count the number of active
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// critical sections. This is used to ensure that all active
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// critical sections are exited before a new one is started.
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static void verify_critical_count() NOT_DEBUG_RETURN;
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static void jni_lock(JavaThread* thread);
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static void jni_unlock(JavaThread* thread);
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static bool is_active_internal() {
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verify_critical_count();
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return _lock_count > 0 || _jni_lock_count > 0;
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}
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public:
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// Accessors
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static bool is_active() {
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assert(_needs_gc || SafepointSynchronize::is_at_safepoint(), "only read at safepoint");
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return is_active_internal();
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}
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static bool needs_gc() { return _needs_gc; }
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// Shorthand
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static bool is_active_and_needs_gc() {
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// Use is_active_internal since _needs_gc can change from true to
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// false outside of a safepoint, triggering the assert in
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// is_active.
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return needs_gc() && is_active_internal();
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}
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// In debug mode track the locking state at all times
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static void increment_debug_jni_lock_count() {
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#ifdef ASSERT
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assert(_debug_jni_lock_count >= 0, "bad value");
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Atomic::inc(&_debug_jni_lock_count);
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#endif
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}
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static void decrement_debug_jni_lock_count() {
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#ifdef ASSERT
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assert(_debug_jni_lock_count > 0, "bad value");
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Atomic::dec(&_debug_jni_lock_count);
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#endif
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}
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// Set the current lock count
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static void set_jni_lock_count(int count) {
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_jni_lock_count = count;
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verify_critical_count();
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}
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// Sets _needs_gc if is_active() is true. Returns is_active().
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static bool check_active_before_gc();
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// Stalls the caller (who should not be in a jni critical section)
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// until needs_gc() clears. Note however that needs_gc() may be
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// set at a subsequent safepoint and/or cleared under the
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// JNICritical_lock, so the caller may not safely assert upon
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// return from this method that "!needs_gc()" since that is
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// not a stable predicate.
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static void stall_until_clear();
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// Non-structured GC locking: currently needed for JNI. Use with care!
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static void lock();
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static void unlock();
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// The following two methods are used for JNI critical regions.
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// If we find that we failed to perform a GC because the GC_locker
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// was active, arrange for one as soon as possible by allowing
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// all threads in critical regions to complete, but not allowing
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// other critical regions to be entered. The reasons for that are:
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// 1) a GC request won't be starved by overlapping JNI critical
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// region activities, which can cause unnecessary OutOfMemory errors.
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// 2) even if allocation requests can still be satisfied before GC locker
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// becomes inactive, for example, in tenured generation possibly with
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// heap expansion, those allocations can trigger lots of safepointing
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// attempts (ineffective GC attempts) and require Heap_lock which
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// slow down allocations tremendously.
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//
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// Note that critical regions can be nested in a single thread, so
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// we must allow threads already in critical regions to continue.
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//
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// JNI critical regions are the only participants in this scheme
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// because they are, by spec, well bounded while in a critical region.
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//
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// Each of the following two method is split into a fast path and a
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// slow path. JNICritical_lock is only grabbed in the slow path.
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// _needs_gc is initially false and every java thread will go
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// through the fast path, which simply increments or decrements the
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// current thread's critical count. When GC happens at a safepoint,
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// GC_locker::is_active() is checked. Since there is no safepoint in
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// the fast path of lock_critical() and unlock_critical(), there is
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// no race condition between the fast path and GC. After _needs_gc
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// is set at a safepoint, every thread will go through the slow path
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// after the safepoint. Since after a safepoint, each of the
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// following two methods is either entered from the method entry and
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// falls into the slow path, or is resumed from the safepoints in
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// the method, which only exist in the slow path. So when _needs_gc
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// is set, the slow path is always taken, till _needs_gc is cleared.
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static void lock_critical(JavaThread* thread);
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static void unlock_critical(JavaThread* thread);
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static address needs_gc_address() { return (address) &_needs_gc; }
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};
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// A No_GC_Verifier object can be placed in methods where one assumes that
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// no garbage collection will occur. The destructor will verify this property
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// unless the constructor is called with argument false (not verifygc).
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//
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// The check will only be done in debug mode and if verifygc true.
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class No_GC_Verifier: public StackObj {
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friend class Pause_No_GC_Verifier;
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protected:
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bool _verifygc;
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unsigned int _old_invocations;
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public:
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#ifdef ASSERT
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No_GC_Verifier(bool verifygc = true);
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~No_GC_Verifier();
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#else
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No_GC_Verifier(bool verifygc = true) {}
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~No_GC_Verifier() {}
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#endif
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};
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// A Pause_No_GC_Verifier is used to temporarily pause the behavior
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// of a No_GC_Verifier object. If we are not in debug mode or if the
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// No_GC_Verifier object has a _verifygc value of false, then there
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// is nothing to do.
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class Pause_No_GC_Verifier: public StackObj {
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private:
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No_GC_Verifier * _ngcv;
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public:
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#ifdef ASSERT
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Pause_No_GC_Verifier(No_GC_Verifier * ngcv);
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~Pause_No_GC_Verifier();
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#else
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Pause_No_GC_Verifier(No_GC_Verifier * ngcv) {}
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~Pause_No_GC_Verifier() {}
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#endif
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};
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// A No_Safepoint_Verifier object will throw an assertion failure if
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// the current thread passes a possible safepoint while this object is
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// instantiated. A safepoint, will either be: an oop allocation, blocking
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// on a Mutex or JavaLock, or executing a VM operation.
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//
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// If StrictSafepointChecks is turned off, it degrades into a No_GC_Verifier
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//
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class No_Safepoint_Verifier : public No_GC_Verifier {
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friend class Pause_No_Safepoint_Verifier;
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private:
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bool _activated;
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Thread *_thread;
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public:
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#ifdef ASSERT
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No_Safepoint_Verifier(bool activated = true, bool verifygc = true ) :
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No_GC_Verifier(verifygc),
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_activated(activated) {
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_thread = Thread::current();
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if (_activated) {
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_thread->_allow_allocation_count++;
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_thread->_allow_safepoint_count++;
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}
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}
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~No_Safepoint_Verifier() {
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if (_activated) {
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_thread->_allow_allocation_count--;
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_thread->_allow_safepoint_count--;
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}
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}
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#else
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No_Safepoint_Verifier(bool activated = true, bool verifygc = true) : No_GC_Verifier(verifygc){}
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~No_Safepoint_Verifier() {}
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#endif
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};
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// A Pause_No_Safepoint_Verifier is used to temporarily pause the
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// behavior of a No_Safepoint_Verifier object. If we are not in debug
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// mode then there is nothing to do. If the No_Safepoint_Verifier
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// object has an _activated value of false, then there is nothing to
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// do for safepoint and allocation checking, but there may still be
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// something to do for the underlying No_GC_Verifier object.
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class Pause_No_Safepoint_Verifier : public Pause_No_GC_Verifier {
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private:
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No_Safepoint_Verifier * _nsv;
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public:
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#ifdef ASSERT
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Pause_No_Safepoint_Verifier(No_Safepoint_Verifier * nsv)
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: Pause_No_GC_Verifier(nsv) {
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_nsv = nsv;
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if (_nsv->_activated) {
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_nsv->_thread->_allow_allocation_count--;
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_nsv->_thread->_allow_safepoint_count--;
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}
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}
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~Pause_No_Safepoint_Verifier() {
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if (_nsv->_activated) {
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_nsv->_thread->_allow_allocation_count++;
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_nsv->_thread->_allow_safepoint_count++;
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}
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}
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#else
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Pause_No_Safepoint_Verifier(No_Safepoint_Verifier * nsv)
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: Pause_No_GC_Verifier(nsv) {}
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~Pause_No_Safepoint_Verifier() {}
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#endif
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};
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// A SkipGCALot object is used to elide the usual effect of gc-a-lot
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// over a section of execution by a thread. Currently, it's used only to
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// prevent re-entrant calls to GC.
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class SkipGCALot : public StackObj {
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private:
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bool _saved;
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Thread* _t;
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public:
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#ifdef ASSERT
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SkipGCALot(Thread* t) : _t(t) {
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_saved = _t->skip_gcalot();
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_t->set_skip_gcalot(true);
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}
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~SkipGCALot() {
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assert(_t->skip_gcalot(), "Save-restore protocol invariant");
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_t->set_skip_gcalot(_saved);
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}
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#else
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SkipGCALot(Thread* t) { }
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~SkipGCALot() { }
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#endif
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};
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// JRT_LEAF currently can be called from either _thread_in_Java or
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// _thread_in_native mode. In _thread_in_native, it is ok
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// for another thread to trigger GC. The rest of the JRT_LEAF
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// rules apply.
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class JRT_Leaf_Verifier : public No_Safepoint_Verifier {
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static bool should_verify_GC();
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public:
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#ifdef ASSERT
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JRT_Leaf_Verifier();
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~JRT_Leaf_Verifier();
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#else
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JRT_Leaf_Verifier() {}
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~JRT_Leaf_Verifier() {}
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#endif
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};
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// A No_Alloc_Verifier object can be placed in methods where one assumes that
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// no allocation will occur. The destructor will verify this property
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// unless the constructor is called with argument false (not activated).
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//
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// The check will only be done in debug mode and if activated.
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// Note: this only makes sense at safepoints (otherwise, other threads may
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// allocate concurrently.)
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class No_Alloc_Verifier : public StackObj {
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private:
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bool _activated;
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public:
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#ifdef ASSERT
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No_Alloc_Verifier(bool activated = true) {
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_activated = activated;
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if (_activated) Thread::current()->_allow_allocation_count++;
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}
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~No_Alloc_Verifier() {
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if (_activated) Thread::current()->_allow_allocation_count--;
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}
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#else
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No_Alloc_Verifier(bool activated = true) {}
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~No_Alloc_Verifier() {}
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#endif
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};
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#endif // SHARE_VM_MEMORY_GCLOCKER_HPP
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