a0da47fd66
Copyright year updated for files modified during 2013 Reviewed-by: twisti, iveresov
317 lines
10 KiB
C++
317 lines
10 KiB
C++
/*
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* Copyright (c) 2001, 2013, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#ifndef SHARE_VM_GC_IMPLEMENTATION_G1_PTRQUEUE_HPP
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#define SHARE_VM_GC_IMPLEMENTATION_G1_PTRQUEUE_HPP
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#include "memory/allocation.hpp"
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#include "utilities/sizes.hpp"
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// There are various techniques that require threads to be able to log
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// addresses. For example, a generational write barrier might log
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// the addresses of modified old-generation objects. This type supports
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// this operation.
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// The definition of placement operator new(size_t, void*) in the <new>.
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#include <new>
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class PtrQueueSet;
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class PtrQueue VALUE_OBJ_CLASS_SPEC {
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friend class VMStructs;
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protected:
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// The ptr queue set to which this queue belongs.
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PtrQueueSet* _qset;
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// Whether updates should be logged.
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bool _active;
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// The buffer.
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void** _buf;
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// The index at which an object was last enqueued. Starts at "_sz"
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// (indicating an empty buffer) and goes towards zero.
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size_t _index;
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// The size of the buffer.
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size_t _sz;
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// If true, the queue is permanent, and doesn't need to deallocate
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// its buffer in the destructor (since that obtains a lock which may not
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// be legally locked by then.
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bool _perm;
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// If there is a lock associated with this buffer, this is that lock.
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Mutex* _lock;
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PtrQueueSet* qset() { return _qset; }
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public:
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// Initialize this queue to contain a null buffer, and be part of the
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// given PtrQueueSet.
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PtrQueue(PtrQueueSet* qset, bool perm = false, bool active = false);
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// Release any contained resources.
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virtual void flush();
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// Calls flush() when destroyed.
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~PtrQueue() { flush(); }
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// Associate a lock with a ptr queue.
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void set_lock(Mutex* lock) { _lock = lock; }
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void reset() { if (_buf != NULL) _index = _sz; }
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void enqueue(volatile void* ptr) {
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enqueue((void*)(ptr));
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}
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// Enqueues the given "obj".
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void enqueue(void* ptr) {
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if (!_active) return;
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else enqueue_known_active(ptr);
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}
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// This method is called when we're doing the zero index handling
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// and gives a chance to the queues to do any pre-enqueueing
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// processing they might want to do on the buffer. It should return
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// true if the buffer should be enqueued, or false if enough
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// entries were cleared from it so that it can be re-used. It should
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// not return false if the buffer is still full (otherwise we can
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// get into an infinite loop).
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virtual bool should_enqueue_buffer() { return true; }
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void handle_zero_index();
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void locking_enqueue_completed_buffer(void** buf);
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void enqueue_known_active(void* ptr);
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size_t size() {
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assert(_sz >= _index, "Invariant.");
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return _buf == NULL ? 0 : _sz - _index;
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}
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bool is_empty() {
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return _buf == NULL || _sz == _index;
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}
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// Set the "active" property of the queue to "b". An enqueue to an
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// inactive thread is a no-op. Setting a queue to inactive resets its
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// log to the empty state.
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void set_active(bool b) {
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_active = b;
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if (!b && _buf != NULL) {
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_index = _sz;
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} else if (b && _buf != NULL) {
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assert(_index == _sz, "invariant: queues are empty when activated.");
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}
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}
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bool is_active() { return _active; }
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static int byte_index_to_index(int ind) {
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assert((ind % oopSize) == 0, "Invariant.");
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return ind / oopSize;
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}
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static int index_to_byte_index(int byte_ind) {
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return byte_ind * oopSize;
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}
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// To support compiler.
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static ByteSize byte_offset_of_index() {
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return byte_offset_of(PtrQueue, _index);
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}
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static ByteSize byte_width_of_index() { return in_ByteSize(sizeof(size_t)); }
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static ByteSize byte_offset_of_buf() {
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return byte_offset_of(PtrQueue, _buf);
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}
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static ByteSize byte_width_of_buf() { return in_ByteSize(sizeof(void*)); }
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static ByteSize byte_offset_of_active() {
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return byte_offset_of(PtrQueue, _active);
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}
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static ByteSize byte_width_of_active() { return in_ByteSize(sizeof(bool)); }
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};
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class BufferNode {
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size_t _index;
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BufferNode* _next;
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public:
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BufferNode() : _index(0), _next(NULL) { }
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BufferNode* next() const { return _next; }
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void set_next(BufferNode* n) { _next = n; }
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size_t index() const { return _index; }
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void set_index(size_t i) { _index = i; }
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// Align the size of the structure to the size of the pointer
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static size_t aligned_size() {
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static const size_t alignment = round_to(sizeof(BufferNode), sizeof(void*));
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return alignment;
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}
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// BufferNode is allocated before the buffer.
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// The chunk of memory that holds both of them is a block.
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// Produce a new BufferNode given a buffer.
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static BufferNode* new_from_buffer(void** buf) {
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return new (make_block_from_buffer(buf)) BufferNode;
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}
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// The following are the required conversion routines:
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static BufferNode* make_node_from_buffer(void** buf) {
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return (BufferNode*)make_block_from_buffer(buf);
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}
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static void** make_buffer_from_node(BufferNode *node) {
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return make_buffer_from_block(node);
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}
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static void* make_block_from_node(BufferNode *node) {
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return (void*)node;
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}
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static void** make_buffer_from_block(void* p) {
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return (void**)((char*)p + aligned_size());
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}
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static void* make_block_from_buffer(void** p) {
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return (void*)((char*)p - aligned_size());
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}
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};
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// A PtrQueueSet represents resources common to a set of pointer queues.
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// In particular, the individual queues allocate buffers from this shared
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// set, and return completed buffers to the set.
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// All these variables are are protected by the TLOQ_CBL_mon. XXX ???
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class PtrQueueSet VALUE_OBJ_CLASS_SPEC {
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protected:
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Monitor* _cbl_mon; // Protects the fields below.
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BufferNode* _completed_buffers_head;
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BufferNode* _completed_buffers_tail;
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int _n_completed_buffers;
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int _process_completed_threshold;
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volatile bool _process_completed;
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// This (and the interpretation of the first element as a "next"
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// pointer) are protected by the TLOQ_FL_lock.
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Mutex* _fl_lock;
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BufferNode* _buf_free_list;
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size_t _buf_free_list_sz;
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// Queue set can share a freelist. The _fl_owner variable
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// specifies the owner. It is set to "this" by default.
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PtrQueueSet* _fl_owner;
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// The size of all buffers in the set.
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size_t _sz;
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bool _all_active;
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// If true, notify_all on _cbl_mon when the threshold is reached.
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bool _notify_when_complete;
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// Maximum number of elements allowed on completed queue: after that,
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// enqueuer does the work itself. Zero indicates no maximum.
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int _max_completed_queue;
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int _completed_queue_padding;
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int completed_buffers_list_length();
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void assert_completed_buffer_list_len_correct_locked();
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void assert_completed_buffer_list_len_correct();
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protected:
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// A mutator thread does the the work of processing a buffer.
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// Returns "true" iff the work is complete (and the buffer may be
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// deallocated).
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virtual bool mut_process_buffer(void** buf) {
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ShouldNotReachHere();
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return false;
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}
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public:
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// Create an empty ptr queue set.
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PtrQueueSet(bool notify_when_complete = false);
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// Because of init-order concerns, we can't pass these as constructor
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// arguments.
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void initialize(Monitor* cbl_mon, Mutex* fl_lock,
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int process_completed_threshold,
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int max_completed_queue,
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PtrQueueSet *fl_owner = NULL) {
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_max_completed_queue = max_completed_queue;
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_process_completed_threshold = process_completed_threshold;
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_completed_queue_padding = 0;
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assert(cbl_mon != NULL && fl_lock != NULL, "Init order issue?");
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_cbl_mon = cbl_mon;
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_fl_lock = fl_lock;
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_fl_owner = (fl_owner != NULL) ? fl_owner : this;
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}
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// Return an empty oop array of size _sz (required to be non-zero).
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void** allocate_buffer();
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// Return an empty buffer to the free list. The "buf" argument is
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// required to be a pointer to the head of an array of length "_sz".
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void deallocate_buffer(void** buf);
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// Declares that "buf" is a complete buffer.
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void enqueue_complete_buffer(void** buf, size_t index = 0);
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// To be invoked by the mutator.
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bool process_or_enqueue_complete_buffer(void** buf);
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bool completed_buffers_exist_dirty() {
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return _n_completed_buffers > 0;
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}
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bool process_completed_buffers() { return _process_completed; }
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void set_process_completed(bool x) { _process_completed = x; }
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bool is_active() { return _all_active; }
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// Set the buffer size. Should be called before any "enqueue" operation
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// can be called. And should only be called once.
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void set_buffer_size(size_t sz);
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// Get the buffer size.
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size_t buffer_size() { return _sz; }
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// Get/Set the number of completed buffers that triggers log processing.
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void set_process_completed_threshold(int sz) { _process_completed_threshold = sz; }
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int process_completed_threshold() const { return _process_completed_threshold; }
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// Must only be called at a safe point. Indicates that the buffer free
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// list size may be reduced, if that is deemed desirable.
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void reduce_free_list();
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int completed_buffers_num() { return _n_completed_buffers; }
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void merge_bufferlists(PtrQueueSet* src);
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void set_max_completed_queue(int m) { _max_completed_queue = m; }
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int max_completed_queue() { return _max_completed_queue; }
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void set_completed_queue_padding(int padding) { _completed_queue_padding = padding; }
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int completed_queue_padding() { return _completed_queue_padding; }
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// Notify the consumer if the number of buffers crossed the threshold
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void notify_if_necessary();
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};
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#endif // SHARE_VM_GC_IMPLEMENTATION_G1_PTRQUEUE_HPP
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