d2b1e20c7d
Reviewed-by: dholmes
72 lines
2.0 KiB
Makefile
72 lines
2.0 KiB
Makefile
#
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# Copyright (c) 2003, 2011, Oracle and/or its affiliates. All rights reserved.
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# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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#
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# This code is free software; you can redistribute it and/or modify it
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# under the terms of the GNU General Public License version 2 only, as
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# published by the Free Software Foundation. Oracle designates this
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# particular file as subject to the "Classpath" exception as provided
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# by Oracle in the LICENSE file that accompanied this code.
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#
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# This code is distributed in the hope that it will be useful, but WITHOUT
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# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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# FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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# version 2 for more details (a copy is included in the LICENSE file that
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# accompanied this code).
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#
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# You should have received a copy of the GNU General Public License version
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# 2 along with this work; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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#
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# Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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# or visit www.oracle.com if you need additional information or have any
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# questions.
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#
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BUILDDIR = ../../..
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PACKAGE = javax.sound
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LIBRARY = jsoundds
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PRODUCT = sun
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CPLUSPLUSLIBRARY = true
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include $(BUILDDIR)/common/Defs.gmk
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# this Makefile compiles the native files for DirectSound support in java sound
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# include defines for sound
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include ../SoundDefs.gmk
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#
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# Files
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#
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FILES_c = \
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Utilities.c \
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$(DAUDIOFILES_c)
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FILES_cpp = \
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PLATFORM_API_WinOS_DirectSound.cpp
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FILES_export = \
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$(DAUDIOFILES_export)
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#
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# Extra cc/linker flags.
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#
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LDLIBS += dsound.lib winmm.lib user32.lib ole32.lib
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CPPFLAGS += \
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-DUSE_DAUDIO=TRUE \
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-I$(SHARE_SRC)/native/com/sun/media/sound \
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-I$(DXSDK_INCLUDE_PATH)
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#
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# Add to the ambient VPATH.
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#
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vpath %.c $(SHARE_SRC)/native/com/sun/media/sound
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vpath %.c $(PLATFORM_SRC)/native/com/sun/media/sound
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vpath %.cpp $(PLATFORM_SRC)/native/com/sun/media/sound
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#
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# Include rules
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#
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include $(BUILDDIR)/common/Library.gmk
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