fe008ae27a
Reviewed-by: darcy, weijun
387 lines
13 KiB
Java
387 lines
13 KiB
Java
/*
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* Copyright (c) 2004, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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/*
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* @test
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* @bug 5014783
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* @summary Basic unit test of thread states returned by
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* Thread.getState().
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*
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* @author Mandy Chung
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*
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* @build ThreadStateTest
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* @run main ThreadStateTest
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*/
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import java.util.concurrent.locks.LockSupport;
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import java.util.concurrent.Semaphore;
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public class ThreadStateTest {
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private static boolean testFailed = false;
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static class Lock {
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private String name;
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Lock(String name) {
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this.name = name;
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}
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public String toString() {
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return name;
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}
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}
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private static Lock globalLock = new Lock("my lock");
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public static void main(String[] argv) {
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// Call Thread.getState to force all initialization done
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// before test verification begins.
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Thread.currentThread().getState();
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MyThread myThread = new MyThread("MyThread");
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// before myThread starts
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checkThreadState(myThread, Thread.State.NEW);
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myThread.start();
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myThread.waitUntilStarted();
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checkThreadState(myThread, Thread.State.RUNNABLE);
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synchronized (globalLock) {
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myThread.goBlocked();
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checkThreadState(myThread, Thread.State.BLOCKED);
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}
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myThread.goWaiting();
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checkThreadState(myThread, Thread.State.WAITING);
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myThread.goTimedWaiting();
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checkThreadState(myThread, Thread.State.TIMED_WAITING);
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/*
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*********** park and parkUntil seems not working
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* ignore this case for now.
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* Bug ID 5062095
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***********************************************
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myThread.goParked();
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checkThreadState(myThread, Thread.State.WAITING);
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myThread.goTimedParked();
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checkThreadState(myThread, Thread.State.TIMED_WAITING);
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*/
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myThread.goSleeping();
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checkThreadState(myThread, Thread.State.TIMED_WAITING);
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myThread.terminate();
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checkThreadState(myThread, Thread.State.TERMINATED);
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try {
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myThread.join();
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} catch (InterruptedException e) {
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e.printStackTrace();
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System.out.println("Unexpected exception.");
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testFailed = true;
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}
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if (testFailed)
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throw new RuntimeException("TEST FAILED.");
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System.out.println("Test passed.");
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}
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private static void checkThreadState(Thread t, Thread.State expected) {
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Thread.State state = t.getState();
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System.out.println("Checking thread state " + state);
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if (state == null) {
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throw new RuntimeException(t.getName() + " expected to have " +
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expected + " but got null.");
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}
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if (state != expected) {
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throw new RuntimeException(t.getName() + " expected to have " +
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expected + " but got " + state);
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}
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}
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private static String getLockName(Object lock) {
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if (lock == null) return null;
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return lock.getClass().getName() + '@' +
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Integer.toHexString(System.identityHashCode(lock));
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}
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private static void goSleep(long ms) {
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try {
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Thread.sleep(ms);
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} catch (InterruptedException e) {
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e.printStackTrace();
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System.out.println("Unexpected exception.");
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testFailed = true;
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}
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}
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static class MyThread extends Thread {
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private ThreadExecutionSynchronizer thrsync = new ThreadExecutionSynchronizer();
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MyThread(String name) {
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super(name);
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}
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private final int RUNNABLE = 0;
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private final int BLOCKED = 1;
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private final int WAITING = 2;
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private final int TIMED_WAITING = 3;
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private final int PARKED = 4;
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private final int TIMED_PARKED = 5;
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private final int SLEEPING = 6;
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private final int TERMINATE = 7;
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private int state = RUNNABLE;
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private boolean done = false;
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public void run() {
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// Signal main thread to continue.
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thrsync.signal();
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while (!done) {
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switch (state) {
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case RUNNABLE: {
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double sum = 0;
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for (int i = 0; i < 1000; i++) {
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double r = Math.random();
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double x = Math.pow(3, r);
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sum += x - r;
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}
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break;
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}
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case BLOCKED: {
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// signal main thread.
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thrsync.signal();
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System.out.println(" myThread is going to block.");
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synchronized (globalLock) {
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// finish blocking
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state = RUNNABLE;
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}
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break;
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}
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case WAITING: {
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synchronized (globalLock) {
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// signal main thread.
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thrsync.signal();
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System.out.println(" myThread is going to wait.");
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try {
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globalLock.wait();
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} catch (InterruptedException e) {
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// ignore
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}
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}
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break;
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}
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case TIMED_WAITING: {
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synchronized (globalLock) {
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// signal main thread.
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thrsync.signal();
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System.out.println(" myThread is going to timed wait.");
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try {
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globalLock.wait(10000);
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} catch (InterruptedException e) {
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// ignore
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}
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}
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break;
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}
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case PARKED: {
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// signal main thread.
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thrsync.signal();
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System.out.println(" myThread is going to park.");
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LockSupport.park();
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// give a chance for the main thread to block
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goSleep(10);
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break;
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}
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case TIMED_PARKED: {
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// signal main thread.
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thrsync.signal();
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System.out.println(" myThread is going to timed park.");
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long deadline = System.currentTimeMillis() + 10000*1000;
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LockSupport.parkUntil(deadline);
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// give a chance for the main thread to block
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goSleep(10);
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break;
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}
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case SLEEPING: {
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// signal main thread.
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thrsync.signal();
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System.out.println(" myThread is going to sleep.");
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try {
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Thread.sleep(1000000);
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} catch (InterruptedException e) {
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// finish sleeping
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interrupted();
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}
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break;
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}
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case TERMINATE: {
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done = true;
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// signal main thread.
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thrsync.signal();
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break;
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}
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default:
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break;
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}
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}
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}
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public void waitUntilStarted() {
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// wait for MyThread.
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thrsync.waitForSignal();
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goSleep(10);
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}
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public void goBlocked() {
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System.out.println("Waiting myThread to go blocked.");
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setState(BLOCKED);
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// wait for MyThread to get blocked
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thrsync.waitForSignal();
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goSleep(20);
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}
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public void goWaiting() {
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System.out.println("Waiting myThread to go waiting.");
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setState(WAITING);
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// wait for MyThread to wait on object.
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thrsync.waitForSignal();
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goSleep(20);
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}
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public void goTimedWaiting() {
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System.out.println("Waiting myThread to go timed waiting.");
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setState(TIMED_WAITING);
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// wait for MyThread timed wait call.
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thrsync.waitForSignal();
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goSleep(20);
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}
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public void goParked() {
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System.out.println("Waiting myThread to go parked.");
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setState(PARKED);
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// wait for MyThread state change to PARKED.
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thrsync.waitForSignal();
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goSleep(20);
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}
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public void goTimedParked() {
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System.out.println("Waiting myThread to go timed parked.");
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setState(TIMED_PARKED);
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// wait for MyThread.
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thrsync.waitForSignal();
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goSleep(20);
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}
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public void goSleeping() {
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System.out.println("Waiting myThread to go sleeping.");
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setState(SLEEPING);
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// wait for MyThread.
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thrsync.waitForSignal();
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goSleep(20);
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}
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public void terminate() {
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System.out.println("Waiting myThread to terminate.");
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setState(TERMINATE);
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// wait for MyThread.
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thrsync.waitForSignal();
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goSleep(20);
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}
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private void setState(int newState) {
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switch (state) {
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case BLOCKED:
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while (state == BLOCKED) {
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goSleep(20);
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}
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state = newState;
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break;
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case WAITING:
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case TIMED_WAITING:
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state = newState;
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synchronized (globalLock) {
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globalLock.notify();
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}
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break;
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case PARKED:
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case TIMED_PARKED:
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state = newState;
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LockSupport.unpark(this);
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break;
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case SLEEPING:
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state = newState;
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this.interrupt();
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break;
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default:
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state = newState;
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break;
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}
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}
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}
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static class ThreadExecutionSynchronizer {
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private boolean waiting;
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private Semaphore semaphore;
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public ThreadExecutionSynchronizer() {
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semaphore = new Semaphore(1);
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waiting = false;
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}
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// Synchronizes two threads execution points.
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// Basically any thread could get scheduled to run and
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// it is not possible to know which thread reaches expected
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// execution point. So whichever thread reaches a execution
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// point first wait for the second thread. When the second thread
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// reaches the expected execution point will wake up
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// the thread which is waiting here.
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void stopOrGo() {
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semaphore.acquireUninterruptibly(); // Thread can get blocked.
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if (!waiting) {
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waiting = true;
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// Wait for second thread to enter this method.
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while(!semaphore.hasQueuedThreads()) {
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try {
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Thread.sleep(20);
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} catch (InterruptedException xx) {}
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}
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semaphore.release();
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} else {
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waiting = false;
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semaphore.release();
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}
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}
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// Wrapper function just for code readability.
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void waitForSignal() {
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stopOrGo();
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}
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void signal() {
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stopOrGo();
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}
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}
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}
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