Add Minesweeper and Bug Screenshots
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@ -6,11 +6,13 @@
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#include "Aufg3/Phonebook.h"
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#include "Aufg3/Phonebook.h"
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#include "Aufg4/CrimeStats.h"
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#include "Aufg4/CrimeStats.h"
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#include "Aufg5/Mastermind.h"
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#include "Aufg5/Mastermind.h"
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#include "Aufg6/MineSweeper.h"
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int main() {
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int main() {
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// Aufg1Main();
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// Aufg1Main();
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// Aufg2Main();
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// Aufg2Main();
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// Aufg3Main();
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// Aufg3Main();
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// Aufg4Main();
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// Aufg4Main();
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Aufg5Main();
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// Aufg5Main();
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Aufg6Main();
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}
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}
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@ -11,6 +11,8 @@ void Aufg5Main();
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std::vector<std::string> generateSecretCode(int size, int optionsPerDigit);
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std::vector<std::string> generateSecretCode(int size, int optionsPerDigit);
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int getRandomNumberInRange(int min, int max);
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std::vector<std::string> getCodeGuessFromConsole();
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std::vector<std::string> getCodeGuessFromConsole();
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std::vector<std::string> convertStringToGuess(std::string &guessAsString);
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std::vector<std::string> convertStringToGuess(std::string &guessAsString);
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BIN
Aufg6/Bullshit_Bug.png
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BIN
Aufg6/Bullshit_Bug.png
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After Width: | Height: | Size: 36 KiB |
BIN
Aufg6/Bullshit_Bug2.png
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BIN
Aufg6/Bullshit_Bug2.png
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After Width: | Height: | Size: 35 KiB |
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Aufg6/MineSweeper.cpp
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Aufg6/MineSweeper.cpp
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#include <iostream>
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#include "../Aufg5/Mastermind.h"
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struct MineSweeperBoard {
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std::string field[16][16];
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int bombCounter = 0;
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void debugBoard(std::string character) {
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for (int i = 0; i < 16; i++) {
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for (int j = 0; j < 16; j++) {
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field[i][j] = character;
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}
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}
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}
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bool hasBomb(int i1, int i2) {
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return field[i1][i2] == "x";
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}
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void spreadBombs() {
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while (bombCounter < 99) {
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field[getRandomNumberInRange(0,15)][getRandomNumberInRange(0,15)] = "x";
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bombCounter++;
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}
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}
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std::string countNeighbourBombs(int i, int j) {
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i--;
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j--;
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int counter;
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for (int k = 0; k < 3; k++) {
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for (int l = 0; l < 3; l++) {
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if ((i+k < 16) && (j+l < 16) && (i-l >= 0) && (j-l >= 0)) {
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if (field[i+k][j+l] == "x") {
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counter++;
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}
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}
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}
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}
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return std::to_string(counter);
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}
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void calculateExplosiveNeighbours() {
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for (int i = 0; i < 16; i++) {
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for (int j = 0; j < 16; j++) {
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if (field[i][j] != "x") {
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field[i][j] = countNeighbourBombs(i, j);
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}
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}
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}
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}
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void printBoard() {
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for (int i = 0; i < 16; i++) {
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for (int j = 0; j < 16; j++) {
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std::cout << field[i][j] << " ";
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}
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std::cout << std::endl;
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}
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}
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};
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void Aufg6Main() {
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MineSweeperBoard board;
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board.printBoard();
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std::cout << "Empty Board? ==============" << std::endl << std::endl;
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board.spreadBombs();
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board.printBoard();
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std::cout << "Bombed Board? ==============" << std::endl << std::endl;
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board.calculateExplosiveNeighbours();
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board.printBoard();
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std::cout << "Solved Board? ==============" << std::endl << std::endl;
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board.debugBoard(".");
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board.field[14][14] = "x";
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board.field[13][13] = "x";
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board.field[13][15] = "x";
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board.calculateExplosiveNeighbours();
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board.printBoard();
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}
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10
Aufg6/MineSweeper.h
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10
Aufg6/MineSweeper.h
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//
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// Created by DH10MBO on 15.11.2024.
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//
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#ifndef MINESWEEPER_H
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#define MINESWEEPER_H
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void Aufg6Main();
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#endif //MINESWEEPER_H
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