Files
2025-01-09 09:54:13 +01:00

87 lines
1.7 KiB
C#

using Microsoft.EntityFrameworkCore;
using Server.Models;
namespace Server.Repository;
public class GameRepository : IGameRepository
{
private readonly DbContext _dbContext;
private readonly DbSet<Game> _gameSet;
public GameRepository(ApplicationDbContext dbContext)
{
_dbContext = dbContext;
_gameSet = _dbContext.Set<Game>();
}
public List<Game> GetAllGames()
{
try
{
return _gameSet.ToList();
}
catch (Exception e)
{
Console.WriteLine(e);
return null;
}
}
public Game GetGame(int id)
{
try
{
return _gameSet.Single(game => game.Id == id);
}
catch (Exception e)
{
Console.WriteLine(e);
return null;
}
}
public bool AddGame(Game game)
{
try
{
_gameSet.Add(game);
_dbContext.SaveChanges();
return true;
}
catch (Exception e)
{
Console.WriteLine(e);
return false;
}
}
public bool EditGame(int id, Game game)
{
try
{
_gameSet.Update(game);
_dbContext.SaveChanges();
return true;
}
catch (Exception e)
{
Console.WriteLine(e);
return false;
}
}
public bool RemoveGame(int id)
{
try
{
_gameSet.Remove(GetGame(id));
_dbContext.SaveChanges();
return true;
}
catch (Exception e)
{
Console.WriteLine(e);
return false;
}
}
}