4ec1ae1097
Reviewed-by: ayang, dholmes
264 lines
8.0 KiB
C++
264 lines
8.0 KiB
C++
/*
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* Copyright (c) 2021, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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#include "precompiled.hpp"
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#include "gc/g1/g1CardSetContainers.inline.hpp"
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#include "gc/g1/g1HeapRegionBounds.inline.hpp"
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#include "gc/shared/cardTable.hpp"
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#include "memory/allocation.inline.hpp"
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#include "utilities/globalDefinitions.hpp"
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#include "utilities/powerOfTwo.hpp"
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#include "unittest.hpp"
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class G1CardSetContainersTest : public ::testing::Test {
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public:
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G1CardSetContainersTest() { }
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~G1CardSetContainersTest() { }
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static uint cards_per_inlineptr_set(uint bits_per_card) {
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return G1CardSetInlinePtr::max_cards_in_inline_ptr(bits_per_card);
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}
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static void cardset_inlineptr_test(uint bits_per_card);
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static void cardset_array_test(uint cards_per_array);
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static void cardset_bitmap_test(uint threshold, uint size_in_bits);
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};
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class G1FindCardsInRange : public StackObj {
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uint _num_cards;
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uint _range_min;
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bool* _cards_found;
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public:
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G1FindCardsInRange(uint range_min, uint range_max) :
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_num_cards(range_max - range_min + 1),
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_range_min(range_min),
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_cards_found(NEW_C_HEAP_ARRAY(bool, _num_cards, mtGC)) {
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for (uint i = 0; i < _num_cards; i++) {
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_cards_found[i] = false;
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}
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}
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void verify_all_found() {
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verify_part_found(_num_cards);
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}
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void verify_part_found(uint num) {
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for (uint i = 0; i < num; i++) {
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ASSERT_TRUE(_cards_found[i]);
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}
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}
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~G1FindCardsInRange() {
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FREE_C_HEAP_ARRAY(mtGC, _cards_found);
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}
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void operator()(uint card) {
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ASSERT_TRUE((card - _range_min) < _num_cards);
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ASSERT_FALSE(_cards_found[card - _range_min]); // Must not have been found yet.
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_cards_found[card - _range_min] = true;
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}
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};
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void G1CardSetContainersTest::cardset_inlineptr_test(uint bits_per_card) {
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const uint CardsPerSet = cards_per_inlineptr_set(bits_per_card);
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G1AddCardResult res;
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G1CardSet::ContainerPtr value = G1CardSetInlinePtr();
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for (uint i = 0; i < CardsPerSet; i++) {
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{
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G1CardSetInlinePtr cards(&value, value);
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res = cards.add(i + 1, bits_per_card, CardsPerSet);
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ASSERT_TRUE(res == Added);
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}
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{
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G1CardSetInlinePtr cards(&value, value);
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ASSERT_TRUE(cards.contains(i + 1, bits_per_card));
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}
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}
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for (uint i = 0; i < CardsPerSet; i++) {
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G1CardSetInlinePtr cards(value);
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ASSERT_TRUE(cards.contains(i + 1, bits_per_card));
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}
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// Try to add again, should all return that the card had been added.
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for (uint i = 0; i < CardsPerSet; i++) {
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G1CardSetInlinePtr cards(&value, value);
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res = cards.add(i + 1, bits_per_card, CardsPerSet);
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ASSERT_TRUE(res == Found);
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}
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// Should be no more space in set.
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{
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G1CardSetInlinePtr cards(&value, value);
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res = cards.add(CardsPerSet + 1, bits_per_card, CardsPerSet);
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ASSERT_TRUE(res == Overflow);
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}
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// Cards should still be in the set.
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for (uint i = 0; i < CardsPerSet; i++) {
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G1CardSetInlinePtr cards(value);
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ASSERT_TRUE(cards.contains(i + 1, bits_per_card));
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}
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// Boundary cards should not be in the set.
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{
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G1CardSetInlinePtr cards(value);
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ASSERT_TRUE(!cards.contains(0, bits_per_card));
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ASSERT_TRUE(!cards.contains(CardsPerSet + 1, bits_per_card));
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}
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// Verify iteration finds all cards too and only those.
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{
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G1FindCardsInRange found(1, CardsPerSet);
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G1CardSetInlinePtr cards(value);
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cards.iterate(found, bits_per_card);
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found.verify_all_found();
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}
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}
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void G1CardSetContainersTest::cardset_array_test(uint cards_per_array) {
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uint8_t* cardset_data = NEW_C_HEAP_ARRAY(uint8_t, G1CardSetArray::size_in_bytes(cards_per_array), mtGC);
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G1CardSetArray* cards = new (cardset_data) G1CardSetArray(1, cards_per_array);
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ASSERT_TRUE(cards->contains(1)); // Added during initialization
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ASSERT_TRUE(cards->num_entries() == 1); // Check it's the only one.
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G1AddCardResult res;
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// Add some elements
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for (uint i = 1; i < cards_per_array; i++) {
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res = cards->add(i + 1);
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ASSERT_TRUE(res == Added);
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}
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// Check they are in the container.
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for (uint i = 0; i < cards_per_array; i++) {
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ASSERT_TRUE(cards->contains(i + 1));
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}
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// Try to add again, should all return that the card had been added.
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for (uint i = 0; i < cards_per_array; i++) {
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res = cards->add(i + 1);
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ASSERT_TRUE(res == Found);
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}
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// Should be no more space in set.
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{
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res = cards->add(cards_per_array + 1);
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ASSERT_TRUE(res == Overflow);
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}
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// Cards should still be in the set.
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for (uint i = 0; i < cards_per_array; i++) {
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ASSERT_TRUE(cards->contains(i + 1));
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}
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ASSERT_TRUE(!cards->contains(0));
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ASSERT_TRUE(!cards->contains(cards_per_array + 1));
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// Verify iteration finds all cards too.
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{
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G1FindCardsInRange found(1, cards_per_array);
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cards->iterate(found);
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found.verify_all_found();
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}
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FREE_C_HEAP_ARRAY(mtGC, cardset_data);
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}
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void G1CardSetContainersTest::cardset_bitmap_test(uint threshold, uint size_in_bits) {
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uint8_t* cardset_data = NEW_C_HEAP_ARRAY(uint8_t, G1CardSetBitMap::size_in_bytes(size_in_bits), mtGC);
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G1CardSetBitMap* cards = new (cardset_data) G1CardSetBitMap(1, size_in_bits);
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ASSERT_TRUE(cards->contains(1, size_in_bits)); // Added during initialization
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ASSERT_TRUE(cards->num_bits_set() == 1); // Should be the only one.
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G1AddCardResult res;
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for (uint i = 1; i < threshold; i++) {
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res = cards->add(i + 1, threshold, size_in_bits);
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ASSERT_TRUE(res == Added);
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}
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for (uint i = 0; i < threshold; i++) {
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ASSERT_TRUE(cards->contains(i + 1, size_in_bits));
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}
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// Try to add again, should all return that the card had been added.
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for (uint i = 0; i < threshold; i++) {
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res = cards->add(i + 1, threshold, size_in_bits);
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ASSERT_TRUE(res == Found);
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}
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// Should be no more space in set.
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{
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res = cards->add(threshold + 1, threshold, size_in_bits);
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ASSERT_TRUE(res == Overflow);
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}
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// Cards should still be in the set.
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for (uint i = 0; i < threshold; i++) {
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ASSERT_TRUE(cards->contains(i + 1, size_in_bits));
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}
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ASSERT_TRUE(!cards->contains(0, size_in_bits));
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// Verify iteration finds all cards too.
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{
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G1FindCardsInRange found(1, threshold + 1);
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cards->iterate(found, size_in_bits, 0);
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found.verify_part_found(threshold);
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}
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FREE_C_HEAP_ARRAY(mtGC, cardset_data);
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}
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TEST_VM_F(G1CardSetContainersTest, basic_cardset_inptr_test) {
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uint const min = (uint)log2i(G1HeapRegionBounds::min_size());
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uint const max = (uint)log2i(G1HeapRegionBounds::max_size());
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for (uint i = min; i <= max; i++) {
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G1CardSetContainersTest::cardset_inlineptr_test(i - CardTable::card_shift());
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}
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}
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TEST_VM_F(G1CardSetContainersTest, basic_cardset_array_test) {
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uint array_sizes[] = { 5, 9, 63, 77, 127 };
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for (uint i = 0; i < ARRAY_SIZE(array_sizes); i++) {
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size_t const max_cards_in_set = ARRAY_SIZE(array_sizes);
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G1CardSetContainersTest::cardset_array_test(max_cards_in_set);
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}
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}
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TEST_VM_F(G1CardSetContainersTest, basic_cardset_bitmap_test) {
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uint bit_sizes[] = { 64, 2048 };
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uint threshold_sizes[] = { 17, 330 };
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for (uint i = 0; i < ARRAY_SIZE(bit_sizes); i++) {
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G1CardSetContainersTest::cardset_bitmap_test(threshold_sizes[i], bit_sizes[i]);
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}
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}
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