2e298b8bf4
Reviewed-by: dcubed, dholmes
1128 lines
47 KiB
Markdown
1128 lines
47 KiB
Markdown
% HotSpot Coding Style
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## Introduction
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This is a collection of rules, guidelines, and suggestions for writing
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HotSpot code. Following these will help new code fit in with existing
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HotSpot code, making it easier to read and maintain. Failure to
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follow these guidelines may lead to discussion during code reviews, if
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not outright rejection of a change.
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### Why Care About Style?
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Some programmers seem to have lexers and even C preprocessors
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installed directly behind their eyeballs. The rest of us require code
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that is not only functionally correct but also easy to read. More than
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that, since there is no one style for easy-to-read code, and since a
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mashup of many styles is just as confusing as no style at all, it is
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important for coders to be conscious of the many implicit stylistic
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choices that historically have gone into the HotSpot code base.
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Some of these guidelines are driven by the cross-platform requirements
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for HotSpot. Shared code must work on a variety of platforms, and may
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encounter deficiencies in some. Using platform conditionalization in
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shared code is usually avoided, while shared code is strongly
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preferred to multiple platform-dependent implementations, so some
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language features may be recommended against.
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Some of the guidelines here are relatively arbitrary choices among
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equally plausible alternatives. The purpose of stating and enforcing
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these rules is largely to provide a consistent look to the code. That
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consistency makes the code more readable by avoiding non-functional
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distractions from the interesting functionality.
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When changing pre-existing code, it is reasonable to adjust it to
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match these conventions. Exception: If the pre-existing code clearly
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conforms locally to its own peculiar conventions, it is not worth
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reformatting the whole thing. Also consider separating changes that
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make extensive stylistic updates from those which make functional
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changes.
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### Counterexamples and Updates
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Many of the guidelines mentioned here have (sometimes widespread)
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counterexamples in the HotSpot code base. Finding a counterexample is
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not sufficient justification for new code to follow the counterexample
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as a precedent, since readers of your code will rightfully expect your
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code to follow the greater bulk of precedents documented here.
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Occasionally a guideline mentioned here may be just out of synch with
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the actual HotSpot code base. If you find that a guideline is
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consistently contradicted by a large number of counterexamples, please
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bring it up for discussion and possible change. The architectural
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rule, of course, is "When in Rome do as the Romans". Sometimes in the
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suburbs of Rome the rules are a little different; these differences
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can be pointed out here.
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Proposed changes should be discussed on the
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[HotSpot Developers](mailto:hotspot-dev@openjdk.java.net) mailing
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list. Changes are likely to be cautious and incremental, since HotSpot
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coders have been using these guidelines for years.
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Substantive changes are approved by
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[rough consensus](https://www.rfc-editor.org/rfc/rfc7282.html) of
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the [HotSpot Group](https://openjdk.java.net/census#hotspot) Members.
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The Group Lead determines whether consensus has been reached.
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Editorial changes (changes that only affect the description of HotSpot
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style, not its substance) do not require the full consensus gathering
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process. The normal HotSpot pull request process may be used for
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editorial changes, with the additional requirement that the requisite
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reviewers are also HotSpot Group Members.
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## Structure and Formatting
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### Factoring and Class Design
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* Group related code together, so readers can concentrate on one
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section of one file.
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* Classes are the primary code structuring mechanism. Place related
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functionality in a class, or a set of related classes. Use of either
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namespaces or public non-member functions is rare in HotSpot code.
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Static non-member functions are not uncommon.
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* If a class `FooBar` is going to be used in more than one place, put it
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a file named fooBar.hpp and fooBar.cpp. If the class is a sidekick
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to a more important class `BazBat`, it can go in bazBat.hpp.
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* Put a member function `FooBar::bang` into the same file that defined
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`FooBar`, or its associated *.inline.hpp or *.cpp file.
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* Use public accessor functions for member variables accessed
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outside the class.
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* Assign names to constant literals and use the names instead.
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* Keep functions small, a screenful at most. Split out chunks of
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logic into file-local classes or static functions if needed.
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* Factor away nonessential complexity into local inline helper
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functions and helper classes.
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* Think clearly about internal invariants that apply to each class,
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and document them in the form of asserts within member functions.
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* Make simple, self-evident contracts for member functions. If you cannot
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communicate a simple contract, redesign the class.
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* Implement classes as if expecting rough usage by clients. Check for
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incorrect usage of a class using `assert(...)`, `guarantee(...)`,
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`ShouldNotReachHere()` and comments wherever needed. Performance is
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almost never a reason to omit asserts.
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* When possible, design as if for reusability. This forces a clear
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design of the class's externals, and clean hiding of its internals.
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* Initialize all variables and data structures to a known state. If a
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class has a constructor, initialize it there.
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* Do no optimization before its time. Prove the need to optimize.
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* When you must defactor to optimize, preserve as much structure as
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possible. If you must hand-inline some name, label the local copy with
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the original name.
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* If you need to use a hidden detail (e.g., a structure offset), name
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it (as a constant or function) in the class that owns it.
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* Don't use the Copy and Paste keys to replicate more than a couple
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lines of code. Name what you must repeat.
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* If a class needs a member function to change a user-visible attribute, the
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change should be done with a "setter" accessor matched to the simple
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"getter".
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### Source Files
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* All source files must have a globally unique basename. The build
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system depends on this uniqueness.
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* Do not put non-trivial function implementations in .hpp files. If
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the implementation depends on other .hpp files, put it in a .cpp or
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a .inline.hpp file.
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* .inline.hpp files should only be included in .cpp or .inline.hpp
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files.
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* All .inline.hpp files should include their corresponding .hpp file as
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the first include line. Declarations needed by other files should be put
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in the .hpp file, and not in the .inline.hpp file. This rule exists to
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resolve problems with circular dependencies between .inline.hpp files.
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* All .cpp files include precompiled.hpp as the first include line.
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* precompiled.hpp is just a build time optimization, so don't rely on
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it to resolve include problems.
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* Keep the include lines alphabetically sorted.
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* Put conditional inclusions (`#if ...`) at the end of the include list.
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### JTReg Tests
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* JTReg tests should have meaningful names.
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* JTReg tests associated with specific bugs should be tagged with the
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`@bug` keyword in the test description.
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* JTReg tests should be organized by component or feature under
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`test/`, in a directory hierarchy that generally follows that of the
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`src/` directory. There may be additional subdirectories to further
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categorize tests by feature. This structure makes it easy to run a
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collection of tests associated with a specific feature by specifying
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the associated directory as the source of the tests to run.
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* Some (older) tests use the associated bug number in the directory
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name, the test name, or both. That naming style should no longer be
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used, with existing tests using that style being candidates for migration.
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### Naming
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* The length of a name may be correlated to the size of its scope. In
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particular, short names (even single letter names) may be fine in a
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small scope, but are usually inappropriate for larger scopes.
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* Prefer whole words rather than abbreviations, unless the
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abbreviation is more widely used than the long form in the code's
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domain.
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* Choose names consistently. Do not introduce spurious
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variations. Abbreviate corresponding terms to a consistent length.
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* Global names must be unique, to avoid [One Definition Rule][ODR] (ODR)
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violations. A common prefixing scheme for related global names is
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often used. (This is instead of using namespaces, which are mostly
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avoided in HotSpot.)
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* Don't give two names to the semantically same thing. But use
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different names for semantically different things, even if they are
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representationally the same. (So use meaningful `typedef` or template
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alias names where appropriate.)
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* When choosing names, avoid categorical nouns like "variable",
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"field", "parameter", "value", and verbs like "compute", "get".
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(`storeValue(int param)` is bad.)
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* Type names and global names should use mixed-case with the first
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letter of each word capitalized (`FooBar`).
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* Embedded abbreviations in
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otherwise mixed-case names are usually capitalized entirely rather
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than being treated as a single word with only the initial letter
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capitalized, e.g. "HTML" rather than "Html".
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* Function and local variable names use lowercase with words separated
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by a single underscore (`foo_bar`).
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* Class data member names have a leading underscore, and use lowercase
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with words separated by a single underscore (`_foo_bar`).
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* Constant names may be upper-case or mixed-case, according to
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historical necessity. (Note: There are many examples of constants
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with lowercase names.)
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* Constant names should follow an existing pattern, and must have a
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distinct appearance from other names in related APIs.
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* Class and type names should be noun phrases. Consider an "er" suffix
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for a class that represents an action.
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* Function names should be verb phrases that reflect changes of state
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known to a class's user, or else noun phrases if they cause no change
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of state visible to the class's user.
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* Getter accessor names are noun phrases, with no "`get_`" noise
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word. Boolean getters can also begin with "`is_`" or "`has_`". Member
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function for reading data members usually have the same name as the
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data member, exclusive of the leading underscore.
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* Setter accessor names prepend "`set_`" to the getter name.
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* Other member function names are verb phrases, as if commands to the receiver.
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* Avoid leading underscores (as "`_oop`") except in cases required
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above. (Names with leading underscores can cause portability
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problems.)
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### Commenting
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* Clearly comment subtle fixes.
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* Clearly comment tricky classes and functions.
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* If you have to choose between commenting code and writing wiki
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content, comment the code. Link from the wiki to the source file if
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it makes sense.
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* As a general rule don't add bug numbers to comments (they would soon
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overwhelm the code). But if the bug report contains significant
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information that can't reasonably be added as a comment, then refer to
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the bug report.
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* Personal names are discouraged in the source code, which is a team
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product.
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### Macros
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* You can almost always use an inline function or class instead of a
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macro. Use a macro only when you really need it.
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* Templates may be preferable to multi-line macros. (There may be
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subtle performance effects with templates on some platforms; revert
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to macros if absolutely necessary.)
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* `#ifdef`s should not be used to introduce platform-specific code
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into shared code (except for `_LP64`). They must be used to manage
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header files, in the pattern found at the top of every source
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file. They should be used mainly for major build features, including
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`PRODUCT`, `ASSERT`, `_LP64`, `INCLUDE_SERIALGC`, `COMPILER1`, etc.
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* For build features such as `PRODUCT`, use `#ifdef PRODUCT` for
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multiple-line inclusions or exclusions.
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* For short inclusions or exclusions based on build features, use
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macros like `PRODUCT_ONLY` and `NOT_PRODUCT`. But avoid using them
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with multiple-line arguments, since debuggers do not handle that
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well.
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* Use `CATCH`, `THROW`, etc. for HotSpot-specific exception processing.
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### Whitespace
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* In general, don't change whitespace unless it improves readability
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or consistency. Gratuitous whitespace changes will make integrations
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and backports more difficult.
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* Use [One-True-Brace-Style](
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https://en.wikipedia.org/wiki/Indentation_style#Variant:_1TBS_(OTBS)).
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The opening brace for a function or class
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is normally at the end of the line; it is sometimes moved to the
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beginning of the next line for emphasis. Substatements are enclosed
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in braces, even if there is only a single statement. Extremely simple
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one-line statements may drop braces around a substatement.
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* Indentation levels are two columns.
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* There is no hard line length limit. That said, bear in mind that
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excessively long lines can cause difficulties. Some people like to
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have multiple side-by-side windows in their editors, and long lines
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may force them to choose among unpleasant options. They can use wide
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windows, reducing the number that can fit across the screen, and
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wasting a lot of screen real estate because most lines are not that
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long. Alternatively, they can have more windows across the screen,
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with long lines wrapping (or worse, requiring scrolling to see in
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their entirety), which is harder to read. Similar issues exist for
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side-by-side code reviews.
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* Tabs are not allowed in code. Set your editor accordingly.<br>
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(Emacs: `(setq-default indent-tabs-mode nil)`.)
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* Use good taste to break lines and align corresponding tokens on
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adjacent lines.
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* Use spaces around operators, especially comparisons and
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assignments. (Relaxable for boolean expressions and high-precedence
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operators in classic math-style formulas.)
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* Put spaces on both sides of control flow keywords `if`, `else`,
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`for`, `switch`, etc. Don't add spaces around the associated
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_control_ expressions. Examples:
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```
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while (test_foo(args...)) { // Yes
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while(test_foo(args...)) { // No, missing space after while
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while ( test_foo(args...) ) { // No, excess spaces around control
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```
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* Use extra parentheses in expressions whenever operator precedence
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seems doubtful. Always use parentheses in shift/mask expressions
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(`<<`, `&`, `|`). Don't add whitespace immediately inside
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parentheses.
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* Use more spaces and blank lines between larger constructs, such as
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classes or function definitions.
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* If the surrounding code has any sort of vertical organization,
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adjust new lines horizontally to be consistent with that
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organization. (E.g., trailing backslashes on long macro definitions
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often align.)
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### Miscellaneous
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* Use the [Resource Acquisition Is Initialization][RAII] (RAII)
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design pattern to manage bracketed critical
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sections. See class `ResourceMark` for an example.
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* Avoid implicit conversions to `bool`.
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* Use `bool` for boolean values.
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* Do not use ints or pointers as (implicit) booleans with `&&`, `||`,
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`if`, `while`. Instead, compare explicitly, i.e. `if (x != 0)` or
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`if (ptr != nullptr)`, etc.
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* Do not use declarations in _condition_ forms, i.e. don't use
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`if (T v = value) { ... }`.
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* Use functions from globalDefinitions.hpp and related files when
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performing bitwise
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operations on integers. Do not code directly as C operators, unless
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they are extremely simple. (Examples: `align_up`, `is_power_of_2`,
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`exact_log2`.)
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* Use arrays with abstractions supporting range checks.
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* Always enumerate all cases in a switch statement or provide a default
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case. It is ok to have an empty default with comment.
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## Use of C++ Features
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HotSpot was originally written in a subset of the C++98/03 language.
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More recently, support for C++14 is provided, though again,
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HotSpot only uses a subset. (Backports to JDK versions lacking
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support for more recent Standards must of course stick with the
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original C++98/03 subset.)
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This section describes that subset. Features from the C++98/03
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language may be used unless explicitly excluded here. Features from
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C++11 and C++14 may be explicitly permitted or explicitly excluded,
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and discussed accordingly here. There is a third category, undecided
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features, about which HotSpot developers have not yet reached a
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consensus, or perhaps have not discussed at all. Use of these
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features is also excluded.
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(The use of some features may not be immediately obvious and may slip
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in anyway, since the compiler will accept them. The code review
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process is the main defense against this.)
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Some features are discussed in their own subsection, typically to provide
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more extensive discussion or rationale for limitations. Features that
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don't have their own subsection are listed in omnibus feature sections
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for permitted, excluded, and undecided features.
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Lists of new features for C++11 and C++14, along with links to their
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descriptions, can be found in the online documentation for some of the
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compilers and libraries. The C++14 Standard is the definitive
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description.
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* [C++ Standards Support in GCC](https://gcc.gnu.org/projects/cxx-status.html)
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* [C++ Support in Clang](https://clang.llvm.org/cxx_status.html)
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* [Visual C++ Language Conformance](https://docs.microsoft.com/en-us/cpp/visual-cpp-language-conformance)
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* [libstdc++ Status](https://gcc.gnu.org/onlinedocs/libstdc++/manual/status.html)
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* [libc++ Status](https://libcxx.llvm.org/cxx1y_status.html)
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As a rule of thumb, permitting features which simplify writing code
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and, especially, reading code, is encouraged.
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Similar discussions for some other projects:
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* [Google C++ Style Guide](https://google.github.io/styleguide/cppguide.html) —
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Currently (2020) targeting C++17.
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* [C++11 and C++14 use in Chromium](https://chromium.googlesource.com/chromium/src/+/main/styleguide/c++/c++-features.md) —
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Categorizes features as allowed, banned, or to be discussed.
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* [llvm Coding Standards](https://llvm.org/docs/CodingStandards.html) —
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Currently (2020) targeting C++14.
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* [Using C++ in Mozilla code](https://firefox-source-docs.mozilla.org/code-quality/coding-style/using_cxx_in_firefox_code.html) —
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C++17 support is required for recent versions (2020).
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### Error Handling
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Do not use exceptions. Exceptions are disabled by the build configuration
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for some platforms.
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Rationale: There is significant concern over the performance cost of
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exceptions and their usage model and implications for maintainable code.
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That's not just a matter of history that has been fixed; there remain
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questions and problems even today (2019). See, for example, [Zero cost
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deterministic
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exceptions](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p0709r0.pdf).
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Because of this, HotSpot has always used a build configuration that disables
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exceptions where that is available. As a result, HotSpot code uses error
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handling mechanisms such as two-phase construction, factory functions,
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returning error codes, and immediate termination. Even if the cost of
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exceptions were not a concern, the existing body of code was not written with
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exception safety in mind. Making HotSpot exception safe would be a very large
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undertaking.
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In addition to the usual alternatives to exceptions, HotSpot provides its
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own exception mechanism. This is based on a set of macros defined in
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utilities/exceptions.hpp.
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### RTTI (Runtime Type Information)
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Do not use [Runtime Type Information][RTTI] (RTTI).
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[RTTI][] is disabled by the build configuration for some
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platforms. Among other things, this means `dynamic_cast` cannot be used.
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Rationale: Other than to implement exceptions (which HotSpot doesn't use),
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most potential uses of [RTTI][] are better done via virtual functions. Some of
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the remainder can be replaced by bespoke mechanisms. The cost of the
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additional runtime data structures needed to support [RTTI][] are deemed not
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worthwhile, given the alternatives.
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### Memory Allocation
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Do not use the standard global allocation and deallocation functions
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(operator new and related functions). Use of these functions by HotSpot
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code is disabled for some platforms.
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Rationale: HotSpot often uses "resource" or "arena" allocation. Even
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where heap allocation is used, the standard global functions are
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avoided in favor of wrappers around malloc and free that support the
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VM's Native Memory Tracking (NMT) feature.
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Native memory allocation failures are often treated as non-recoverable.
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The place where "out of memory" is (first) detected may be an innocent
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bystander, unrelated to the actual culprit.
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### Class Inheritance
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|
|
Use public single inheritance.
|
|
|
|
Prefer composition rather than non-public inheritance.
|
|
|
|
Restrict inheritance to the "is-a" case; use composition rather than
|
|
non-is-a related inheritance.
|
|
|
|
Avoid multiple inheritance. Never use virtual inheritance.
|
|
|
|
### Namespaces
|
|
|
|
Avoid using namespaces. HotSpot code normally uses "all static"
|
|
classes rather than namespaces for grouping. An "all static" class is
|
|
not instantiable, has only static members, and is normally derived
|
|
(possibly indirectly) from the helper class `AllStatic`.
|
|
|
|
Benefits of using such classes include:
|
|
|
|
* Provides access control for members, which is unavailable with
|
|
namespaces.
|
|
|
|
* Avoids [Argument Dependent Lookup][ADL] (ADL).
|
|
|
|
* Closed for additional members. Namespaces allow names to be added in
|
|
multiple contexts, making it harder to see the complete API.
|
|
|
|
Namespaces should be used only in cases where one of those "benefits"
|
|
is actually a hindrance.
|
|
|
|
In particular, don't use anonymous namespaces. They seem like they should
|
|
be useful, and indeed have some real benefits for naming and generated code
|
|
size on some platforms. Unfortunately, debuggers don't seem to like them at
|
|
all.
|
|
|
|
<https://groups.google.com/forum/#!topic/mozilla.dev.platform/KsaG3lEEaRM><br>
|
|
Suggests Visual Studio debugger might not be able to refer to
|
|
anonymous namespace symbols, so can't set breakpoints in them.
|
|
Though the discussion seems to go back and forth on that.
|
|
|
|
<https://firefox-source-docs.mozilla.org/code-quality/coding-style/coding_style_cpp.html><br>
|
|
Search for "Anonymous namespaces"
|
|
Suggests preferring "static" to anonymous namespaces where applicable,
|
|
because of poor debugger support for anonymous namespaces.
|
|
|
|
<https://sourceware.org/bugzilla/show_bug.cgi?id=16874><br>
|
|
Bug for similar gdb problems.
|
|
|
|
### C++ Standard Library
|
|
|
|
Avoid using the C++ Standard Library.
|
|
|
|
Historically, HotSpot has mostly avoided use of the Standard
|
|
Library.
|
|
|
|
(It used to be impossible to use most of it in shared code,
|
|
because the build configuration for Solaris with Solaris Studio made
|
|
all but a couple of pieces inaccessible. Support for header-only
|
|
parts was added in mid-2017. Support for Solaris was removed
|
|
in 2020.)
|
|
|
|
Some reasons for this include
|
|
|
|
* Exceptions. Perhaps the largest core issue with adopting the use of
|
|
Standard Library facilities is exceptions. HotSpot does not use
|
|
exceptions and, for platforms which allow doing so, builds with them
|
|
turned off. Many Standard Library facilities implicitly or explicitly
|
|
use exceptions.
|
|
|
|
* `assert`. An issue that is quickly encountered is the `assert` macro name
|
|
collision ([JDK-8007770](https://bugs.openjdk.java.net/browse/JDK-8007770)).
|
|
Some mechanism for addressing this would be needed before much of the
|
|
Standard Library could be used. (Not all Standard Library implementations
|
|
use assert in header files, but some do.)
|
|
|
|
* Memory allocation. HotSpot requires explicit control over where
|
|
allocations occur. The C++98/03 `std::allocator` class is too limited
|
|
to support our usage. (Changes in more recent Standards may remove
|
|
this limitation.)
|
|
|
|
* Implementation vagaries. Bugs, or simply different implementation choices,
|
|
can lead to different behaviors among the various Standard Libraries we need
|
|
to deal with.
|
|
|
|
* Inconsistent naming conventions. HotSpot and the C++ Standard use
|
|
different naming conventions. The coexistence of those different conventions
|
|
might appear jarring and reduce readability.
|
|
|
|
There are a few exceptions to this rule.
|
|
|
|
* `#include <new>` to use placement `new`, `std::nothrow`, and `std::nothrow_t`.
|
|
* `#include <limits>` to use `std::numeric_limits`.
|
|
* `#include <type_traits>`.
|
|
* `#include <cstddef>` to use `std::nullptr_t`.
|
|
|
|
TODO: Rather than directly \#including (permitted) Standard Library
|
|
headers, use a convention of \#including wrapper headers (in some
|
|
location like hotspot/shared/stdcpp). This provides a single place
|
|
for dealing with issues we might have for any given header, esp.
|
|
platform-specific issues.
|
|
|
|
### Type Deduction
|
|
|
|
Use type deduction only if it makes the code clearer or safer. Do not
|
|
use it merely to avoid the inconvenience of writing an explicit type,
|
|
unless that type is itself difficult to write. An example of the
|
|
latter is a function template return type that depends on template
|
|
parameters in a non-trivial way.
|
|
|
|
There are several contexts where types are deduced.
|
|
|
|
* Function argument deduction. This is always permitted, and indeed
|
|
encouraged. It is nearly always better to allow the type of a
|
|
function template argument to be deduced rather than explicitly
|
|
specified.
|
|
|
|
* `auto` variable declarations
|
|
([n1984](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1984.pdf))<br>
|
|
For local variables, this can be used to make the code clearer by
|
|
eliminating type information that is obvious or irrelevant. Excessive
|
|
use can make code much harder to understand.
|
|
|
|
* Function return type deduction
|
|
([n3638](https://isocpp.org/files/papers/N3638.html))<br>
|
|
Only use if the function body has a very small number of `return`
|
|
statements, and generally relatively little other code.
|
|
|
|
* Also see [lambda expressions](#lambdaexpressions).
|
|
|
|
### Expression SFINAE
|
|
|
|
[Substitution Failure Is Not An Error][SFINAE] (SFINAE)
|
|
is a template metaprogramming technique that makes use of
|
|
template parameter substitution failures to make compile-time decisions.
|
|
|
|
C++11 relaxed the rules for what constitutes a hard-error when
|
|
attempting to substitute template parameters with template arguments,
|
|
making most deduction errors be substitution errors; see
|
|
([n2634](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2634.html)).
|
|
This makes [SFINAE][] more powerful and easier to use. However, the
|
|
implementation complexity for this change is significant, and this
|
|
seems to be a place where obscure corner-case bugs in various
|
|
compilers can be found. So while this feature can (and indeed should)
|
|
be used (and would be difficult to avoid), caution should be used when
|
|
pushing to extremes.
|
|
|
|
Here are a few closely related example bugs:<br>
|
|
<https://gcc.gnu.org/bugzilla/show_bug.cgi?id=95468><br>
|
|
<https://developercommunity.visualstudio.com/content/problem/396562/sizeof-deduced-type-is-sometimes-not-a-constant-ex.html>
|
|
|
|
### enum
|
|
|
|
Where appropriate, _scoped-enums_ should be used.
|
|
([n2347](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2347.pdf))
|
|
|
|
Use of _unscoped-enums_ is permitted, though ordinary constants may be
|
|
preferable when the automatic initializer feature isn't used.
|
|
|
|
The underlying type (the _enum-base_) of an unscoped enum type should
|
|
always be specified explicitly. When unspecified, the underlying type
|
|
is dependent on the range of the enumerator values and the platform.
|
|
|
|
The underlying type of a _scoped-enum_ should also be specified
|
|
explicitly if conversions may be applied to values of that type.
|
|
|
|
Due to bugs in certain (very old) compilers, there is widespread use
|
|
of enums and avoidance of in-class initialization of static integral
|
|
constant members. Compilers having such bugs are no longer supported.
|
|
Except where an enum is semantically appropriate, new code should use
|
|
integral constants.
|
|
|
|
### thread_local
|
|
|
|
Do not use `thread_local`
|
|
([n2659](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2659.htm));
|
|
instead, use the HotSpot macro `THREAD_LOCAL`. The initializer must
|
|
be a constant expression.
|
|
|
|
As was discussed in the review for
|
|
[JDK-8230877](https://mail.openjdk.java.net/pipermail/hotspot-dev/2019-September/039487.html),
|
|
`thread_local` allows dynamic initialization and destruction
|
|
semantics. However, that support requires a run-time penalty for
|
|
references to non-function-local `thread_local` variables defined in a
|
|
different translation unit, even if they don't need dynamic
|
|
initialization. Dynamic initialization and destruction of
|
|
namespace-scoped thread local variables also has the same ordering
|
|
problems as for ordinary namespace-scoped variables.
|
|
|
|
### nullptr
|
|
|
|
Prefer `nullptr`
|
|
([n2431](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2431.pdf))
|
|
to `NULL`. Don't use (constexpr or literal) 0 for pointers.
|
|
|
|
For historical reasons there are widespread uses of both `NULL` and of
|
|
integer 0 as a pointer value.
|
|
|
|
### <atomic>
|
|
|
|
Do not use facilities provided by the `<atomic>` header
|
|
([n2427](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2427.html)),
|
|
([n2752](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2752.htm));
|
|
instead, use the HotSpot `Atomic` class and related facilities.
|
|
|
|
Atomic operations in HotSpot code must have semantics which are
|
|
consistent with those provided by the JDK's compilers for Java. There
|
|
are platform-specific implementation choices that a C++ compiler might
|
|
make or change that are outside the scope of the C++ Standard, and
|
|
might differ from what the Java compilers implement.
|
|
|
|
In addition, HotSpot `Atomic` has a concept of "conservative" memory
|
|
ordering, which may differ from (may be stronger than) sequentially
|
|
consistent. There are algorithms in HotSpot that are believed to rely
|
|
on that ordering.
|
|
|
|
### Uniform Initialization
|
|
|
|
The use of _uniform initialization_
|
|
([n2672](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2672.htm)),
|
|
also known as _brace initialization_, is permitted.
|
|
|
|
Some relevant sections from cppreference.com:
|
|
|
|
* [initialization](https://en.cppreference.com/w/cpp/language/initialization)
|
|
* [value initialization](https://en.cppreference.com/w/cpp/language/value_initialization)
|
|
* [direct initialization](https://en.cppreference.com/w/cpp/language/direct_initialization)
|
|
* [list initialization](https://en.cppreference.com/w/cpp/language/list_initialization)
|
|
* [aggregate initialization](https://en.cppreference.com/w/cpp/language/aggregate_initialization)
|
|
|
|
Although related, the use of `std::initializer_list` remains forbidden, as
|
|
part of the avoidance of the C++ Standard Library in HotSpot code.
|
|
|
|
### Local Function Objects
|
|
|
|
* Local function objects, including lambda expressions, may be used.
|
|
* Lambda expressions must only be used as a downward value.
|
|
* Prefer `[&]` as the capture list of a lambda expression.
|
|
* Return type deduction for lambda expressions is permitted, and indeed encouraged.
|
|
* An empty parameter list for a lambda expression may be elided.
|
|
* A lambda expression must not be `mutable`.
|
|
* Generic lambda expressions are permitted.
|
|
* Lambda expressions should be relatively simple.
|
|
* Anonymous lambda expressions should not overly clutter the enclosing expression.
|
|
* An anonymous lambda expression must not be directly invoked.
|
|
* Bind expressions are forbidden.
|
|
|
|
Single-use function objects can be defined locally within a function,
|
|
directly at the point of use. This is an alternative to having a function
|
|
or function object class defined at class or namespace scope.
|
|
|
|
This usage was somewhat limited by C++03, which does not permit such a class
|
|
to be used as a template parameter. That restriction was removed by C++11
|
|
([n2657]). Use of this feature is permitted.
|
|
|
|
Many HotSpot protocols involve "function-like" objects that involve some
|
|
named member function rather than a call operator. For example, a function
|
|
that performs some action on all threads might be written as
|
|
|
|
```
|
|
void do_something() {
|
|
struct DoSomething : public ThreadClosure {
|
|
virtual void do_thread(Thread* t) {
|
|
... do something with t ...
|
|
}
|
|
} closure;
|
|
Threads::threads_do(&closure);
|
|
}
|
|
```
|
|
|
|
HotSpot code has historically usually placed the DoSomething class at
|
|
namespace (or sometimes class) scope. This separates the function's code
|
|
from its use, often to the detriment of readability. It requires giving the
|
|
class a globally unique name (if at namespace scope). It also loses the
|
|
information that the class is intended for use in exactly one place, and
|
|
does not have any subclasses. (However, the latter can now be indicated by
|
|
declaring it `final`.) Often, for simplicity, a local class will skip
|
|
things like access control and accessor functions, giving the enclosing
|
|
function direct access to the implementation and eliminating some
|
|
boilerplate that might be provided if the class is in some outer (more
|
|
accessible) scope. On the other hand, if there is a lot of surrounding code
|
|
in the function body or the local class is of significant size, defining it
|
|
locally can increase clutter and reduce readability.
|
|
|
|
<a name="lambdaexpressions"></a>
|
|
C++11 added _lambda expressions_ as a new way to write a function object.
|
|
Simple lambda expressions can be significantly more concise than a function
|
|
object, eliminating a lot of boiler-plate. On the other hand, a complex
|
|
lambda expression may not provide much, if any, readability benefit compared
|
|
to an ordinary function object. Also, while a lambda can encapsulate a call
|
|
to a "function-like" object, it cannot be used in place of such.
|
|
|
|
A common use for local functions is as one-use [RAII] objects. The amount
|
|
of boilerplate for a function object class (local or not) makes such usage
|
|
somewhat clumsy and verbose. But with the help of a small amount of
|
|
supporting utility code, lambdas work particularly well for this use case.
|
|
|
|
Another use for local functions is [partial application][PARTIALAPP]. Again
|
|
here, lambdas are typically much simpler and less verbose than function
|
|
object classes.
|
|
|
|
Because of these benefits, lambda expressions are permitted in HotSpot code,
|
|
with some restrictions and usage guidance. An anonymous lambda is one which
|
|
is passed directly as an argument. A named lambda is the value of a
|
|
variable, which is its name.
|
|
|
|
Lambda expressions should only be passed downward. In particular, a lambda
|
|
should not be returned from a function or stored in a global variable,
|
|
whether directly or as the value of a member of some other object. Lambda
|
|
capture is syntactically subtle (by design), and propagating a lambda in
|
|
such ways can easily pass references to captured values to places where they
|
|
are no longer valid. In particular, members of the enclosing `this` object
|
|
are effectively captured by reference, even if the default capture is
|
|
by-value. For such uses-cases a function object class should be used to
|
|
make the desired value capturing and propagation explicit.
|
|
|
|
Limiting the capture list to `[&]` (implicitly capture by reference) is a
|
|
simplifying restriction that still provides good support for HotSpot usage,
|
|
while reducing the cases a reader must recognize and understand.
|
|
|
|
* Many common lambda uses require reference capture. Not permitting it
|
|
would substantially reduce the utility of lambdas.
|
|
|
|
* Referential transparency. Implicit reference capture makes variable
|
|
references in the lambda body have the same meaning they would have in the
|
|
enclosing code. There isn't a semantic barrier across which the meaning of
|
|
a variable changes.
|
|
|
|
* Explicit reference capture introduces significant clutter, especially when
|
|
lambda expressions are relatively small and simple, as they should be in
|
|
HotSpot code.
|
|
|
|
* There are a number of reasons why by-value capture might be used, but for
|
|
the most part they don't apply to HotSpot code, given other usage restrictions.
|
|
|
|
* A primary use-case for by-value capture is to support escaping uses,
|
|
where values captured by-reference might become invalid. That use-case
|
|
doesn't apply if only downward lambdas are used.
|
|
|
|
* By-value capture can also make a lambda-local copy for mutation, which
|
|
requires making the lambda `mutable`; see below.
|
|
|
|
* By-value capture might be viewed as an optimization, avoiding any
|
|
overhead for reference capture of cheap to copy values. But the
|
|
compiler can often eliminate any such overhead.
|
|
|
|
* By-value capture by a non-`mutable` lambda makes the captured values
|
|
const, preventing any modification by the lambda and making the captured
|
|
value unaffected by modifications to the outer variable. But this only
|
|
applies to captured auto variables, not member variables, and is
|
|
inconsistent with referential transparency.
|
|
|
|
* Non-capturing lambdas (with an empty capture list - `[]`) have limited
|
|
utility. There are cases where no captures are required (pure functions,
|
|
for example), but if the function is small and simple then that's obvious
|
|
anyway.
|
|
|
|
* Capture initializers (a C++14 feature - [N3649]) are not permitted.
|
|
Capture initializers inherently increase the complexity of the capture list,
|
|
and provide little benefit over an additional in-scope local variable.
|
|
|
|
The use of `mutable` lambda expressions is forbidden because there don't
|
|
seem to be many, if any, good use-cases for them in HotSpot. A lambda
|
|
expression needs to be mutable in order to modify a by-value captured value.
|
|
But with only downward lambdas, such usage seems likely to be rare and
|
|
complicated. It is better to use a function object class in any such cases
|
|
that arise, rather than requiring all HotSpot developers to understand this
|
|
relatively obscure feature.
|
|
|
|
While it is possible to directly invoke an anonymous lambda expression, that
|
|
feature should not be used, as such a form can be confusing to readers.
|
|
Instead, name the lambda and call it by name.
|
|
|
|
Some reasons to prefer a named lambda instead of an anonymous lambda are
|
|
|
|
* The body contains non-trivial control flow or declarations or other nested
|
|
constructs.
|
|
|
|
* Its role in an argument list is hard to guess without examining the
|
|
function declaration. Give it a name that indicates its purpose.
|
|
|
|
* It has an unusual capture list.
|
|
|
|
* It has a complex explicit return type or parameter types.
|
|
|
|
Lambda expressions, and particularly anonymous lambda expressions, should be
|
|
simple and compact. One-liners are good. Anonymous lambdas should usually
|
|
be limited to a couple lines of body code. More complex lambdas should be
|
|
named. A named lambda should not clutter the enclosing function and make it
|
|
long and complex; do continue to break up large functions via the use of
|
|
separate helper functions.
|
|
|
|
An anonymous lambda expression should either be a one-liner in a one-line
|
|
expression, or isolated in its own set of lines. Don't place part of a
|
|
lambda expression on the same line as other arguments to a function. The
|
|
body of a multi-line lambda argument should be indented from the start of
|
|
the capture list, as if that were the start of an ordinary function
|
|
definition. The body of a multi-line named lambda should be indented one
|
|
step from the variable's indentation.
|
|
|
|
Some examples:
|
|
|
|
1. `foo([&] { ++counter; });`
|
|
2. `foo(x, [&] { ++counter; });`
|
|
3. `foo([&] { if (predicate) ++counter; });`
|
|
4. `foo([&] { auto tmp = process(x); tmp.f(); return tmp.g(); })`
|
|
5. Separate one-line lambda from other arguments:
|
|
|
|
```
|
|
foo(c.begin(), c.end(),
|
|
[&] (const X& x) { do_something(x); return x.value(); });
|
|
```
|
|
6. Indentation for multi-line lambda:
|
|
|
|
```
|
|
c.do_entries([&] (const X& x) {
|
|
do_something(x, a);
|
|
do_something1(x, b);
|
|
do_something2(x, c);
|
|
});
|
|
```
|
|
7. Separate multi-line lambda from other arguments:
|
|
|
|
```
|
|
foo(c.begin(), c.end(),
|
|
[&] (const X& x) {
|
|
do_something(x, a);
|
|
do_something1(x, b);
|
|
do_something2(x, c);
|
|
});
|
|
```
|
|
8. Multi-line named lambda:
|
|
|
|
```
|
|
auto do_entry = [&] (const X& x) {
|
|
do_something(x, a);
|
|
do_something1(x, b);
|
|
do_something2(x, c);
|
|
};
|
|
```
|
|
|
|
Item 4, and especially items 6 and 7, are pushing the simplicity limits for
|
|
anonymous lambdas. Item 6 might be better written using a named lambda:
|
|
```
|
|
c.do_entries(do_entry);
|
|
```
|
|
|
|
Note that C++11 also added _bind expressions_ as a way to write a function
|
|
object for partial application, using `std::bind` and related facilities
|
|
from the Standard Library. `std::bind` generalizes and replaces some of the
|
|
binders from C++03. Bind expressions are not permitted in HotSpot code.
|
|
They don't provide enough benefit over lambdas or local function classes in
|
|
the cases where bind expressions are applicable to warrant the introduction
|
|
of yet another mechanism in this space into HotSpot code.
|
|
|
|
References:
|
|
|
|
* Local and unnamed types as template parameters ([n2657])
|
|
* New wording for C++0x lambdas ([n2927])
|
|
* Generalized lambda capture (init-capture) ([N3648])
|
|
* Generic (polymorphic) lambda expressions ([N3649])
|
|
|
|
[n2657]: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm
|
|
[n2927]: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2009/n2927.pdf
|
|
[N3648]: https://isocpp.org/files/papers/N3648.html
|
|
[N3649]: https://isocpp.org/files/papers/N3649.html
|
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References from C++17
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|
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* Wording for constexpr lambda ([p0170r1])
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* Lambda capture of *this by Value ([p0018r3])
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|
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[p0170r1]: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2016/p0170r1.pdf
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[p0018r3]: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2016/p0018r3.html
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References from C++20
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* Allow lambda capture [=, this] ([p0409r2])
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* Familiar template syntax for generic lambdas ([p0428r2])
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* Simplifying implicit lambda capture ([p0588r1])
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* Default constructible and assignable stateless lambdas ([p0624r2])
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* Lambdas in unevaluated contexts ([p0315r4])
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* Allow pack expansion in lambda init-capture ([p0780r2]) ([p2095r0])
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* Deprecate implicit capture of this via [=] ([p0806r2])
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[p0409r2]: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2017/p0409r2.html
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[p0428r2]: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2017/p0428r2.pdf
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[p0588r1]: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2017/p0588r1.html
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[p0624r2]: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2017/p0624r2.pdf
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[p0315r4]: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2017/p0315r4.pdf
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[p0780r2]: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p0780r2.html
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[p2095r0]: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2020/p2095r0.html
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[p0806r2]: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p0806r2.html
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References from C++23
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|
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* Make () more optional for lambdas ([p1102r2])
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|
|
[p1102r2]: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2020/p1102r2.html
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### Additional Permitted Features
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|
|
|
* `constexpr`
|
|
([n2235](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2235.pdf))
|
|
([n3652](https://isocpp.org/files/papers/N3652.html))
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|
|
* Sized deallocation
|
|
([n3778](https://isocpp.org/files/papers/n3778.html))
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|
|
|
* Variadic templates
|
|
([n2242](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2242.pdf))
|
|
([n2555](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2555.pdf))
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|
|
* Static assertions
|
|
([n1720](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1720.html))
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|
|
* `decltype`
|
|
([n2343](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2343.pdf))
|
|
([n3276](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2011/n3276.pdf))
|
|
|
|
* Right angle brackets
|
|
([n1757](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1757.html))
|
|
|
|
* Default template arguments for function templates
|
|
([CWG D226](http://www.open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#226))
|
|
|
|
* Template aliases
|
|
([n2258](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2258.pdf))
|
|
|
|
* Delegating constructors
|
|
([n1986](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1986.pdf))
|
|
|
|
* Explicit conversion operators
|
|
([n2437](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2437.pdf))
|
|
|
|
* Standard Layout Types
|
|
([n2342](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2342.htm))
|
|
|
|
* Defaulted and deleted functions
|
|
([n2346](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2346.htm))
|
|
|
|
* Dynamic initialization and destruction with concurrency
|
|
([n2660](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2660.htm))
|
|
|
|
* `final` virtual specifiers for classes and virtual functions
|
|
([n2928](http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2928.htm)),
|
|
([n3206](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3206.htm)),
|
|
([n3272](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2011/n3272.htm))
|
|
|
|
* `override` virtual specifiers for virtual functions
|
|
([n2928](http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2928.htm)),
|
|
([n3206](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3206.htm)),
|
|
([n3272](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2011/n3272.htm))
|
|
|
|
* Range-based `for` loops
|
|
([n2930](http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2930.html))
|
|
([range-for](https://en.cppreference.com/w/cpp/language/range-for))
|
|
|
|
### Excluded Features
|
|
|
|
* New string and character literals
|
|
* New character types
|
|
([n2249](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2249.html))
|
|
* Unicode string literals
|
|
([n2442](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm))
|
|
* Raw string literals
|
|
([n2442](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm))
|
|
* Universal character name literals
|
|
([n2170](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2170.html))
|
|
|
|
HotSpot doesn't need any of the new character and string literal
|
|
types.
|
|
|
|
* User-defined literals
|
|
([n2765](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2765.pdf)) —
|
|
User-defined literals should not be added casually, but only
|
|
through a proposal to add a specific UDL.
|
|
|
|
* Inline namespaces
|
|
([n2535](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2535.htm)) —
|
|
HotSpot makes very limited use of namespaces.
|
|
|
|
* `using namespace` directives. In particular, don't use `using
|
|
namespace std;` to avoid needing to qualify Standard Library names.
|
|
|
|
* Propagating exceptions
|
|
([n2179](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2179.html)) —
|
|
HotSpot does not permit the use of exceptions, so this feature isn't useful.
|
|
|
|
* Avoid non-local variables with non-constexpr initialization.
|
|
In particular, avoid variables with types requiring non-trivial
|
|
initialization or destruction. Initialization order problems can be
|
|
difficult to deal with and lead to surprises, as can destruction
|
|
ordering. HotSpot doesn't generally try to cleanup on exit, and
|
|
running destructors at exit can also lead to problems.
|
|
|
|
* `[[deprecated]]` attribute
|
|
([n3760](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2013/n3760.html)) —
|
|
Not relevant in HotSpot code.
|
|
|
|
* Avoid most operator overloading, preferring named functions. When
|
|
operator overloading is used, ensure the semantics conform to the
|
|
normal expected behavior of the operation.
|
|
|
|
* Avoid most implicit conversion constructors and (implicit or explicit)
|
|
conversion operators. (Note that conversion to `bool` isn't needed
|
|
in HotSpot code because of the "no implicit boolean" guideline.)
|
|
|
|
* Avoid covariant return types.
|
|
|
|
* Avoid `goto` statements.
|
|
|
|
### Undecided Features
|
|
|
|
This list is incomplete; it serves to explicitly call out some
|
|
features that have not yet been discussed.
|
|
|
|
* Trailing return type syntax for functions
|
|
([n2541](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2541.htm))
|
|
|
|
* Variable templates
|
|
([n3651](https://isocpp.org/files/papers/N3651.pdf))
|
|
|
|
* Member initializers and aggregates
|
|
([n3653](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2013/n3653.html))
|
|
|
|
* `[[noreturn]]` attribute
|
|
([n2761](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2761.pdf))
|
|
|
|
* Rvalue references and move semantics
|
|
|
|
[ADL]: https://en.cppreference.com/w/cpp/language/adl
|
|
"Argument Dependent Lookup"
|
|
|
|
[ODR]: https://en.cppreference.com/w/cpp/language/definition
|
|
"One Definition Rule"
|
|
|
|
[RAII]: https://en.cppreference.com/w/cpp/language/raii
|
|
"Resource Acquisition Is Initialization"
|
|
|
|
[RTTI]: https://en.wikipedia.org/wiki/Run-time_type_information
|
|
"Runtime Type Information"
|
|
|
|
[SFINAE]: https://en.cppreference.com/w/cpp/language/sfinae
|
|
"Substitution Failure Is Not An Error"
|
|
|
|
[PARTIALAPP]: https://en.wikipedia.org/wiki/Partial_application
|
|
"Partial Application"
|